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FSX/P3D – McDonnell Douglas F4D Phantom II. First of all Thank You to the following: Alpha Simulation’s now Virtavia for there F4D Phantom, Mr. TIM CONRAD for his freeware VC model of the JDF fighter trainer, ANTONIO DIAZ for his HD Textures, and CIRRUS N210MS at Sim Out-House for his work on the Phantom making it FSX compliant. THANKS FELLA’S FOR ALLOWING ME TO UPDATED THIS AIRCRAFT. Permission by original owner for use and updating on file and available for viewing by request. This aircraft was tested on FSX Gold with Acceleration, Prepar3Dv2.5, and Prepar3Dv3. This is a native FSX/P3D model and will not work on FS2002 or FS2004 all textures and coding are in FSX/P3D format. NOT TESTED Prepar3Dv4.
Original models are by Alpha Simulations and Tim Conrad. Assembled by David Robles.
FSX/FS2004 – Spirit Of Delta Boeing 767-200. Registration N102DA. This is my never before released Spirit of Delta paint on the SkySpirit2010 Boeing 767-200ER. After 5 years of being forgotten, it’s time to get it out there. Features custom Delta Ground Equipment as well.
Painted by: Joe DeGregorio
FSX/FS2004/P3D – Mitsubishi Pajero. Quality Police Vehicle textures only for Mitsuya Hamaguchi’s (Hama) Mitsubishi Pajero. I wanted to create a police car for UK use, but given the constraints of the texture files and my limited abilities, this has turned out a sort of UK / Australian hybrid. More Australian, in fact. Complete with uniformed cop (yep, ..definitely Australian), I’ve also tidied up the interior a bit. These were created in P3Dv2.5, but should work fine in FSX and FS9. Textures only – you will need Hama’s original Pajero installed.
By Gary Phillips
FSX/FS2004/P3D – Chance Vought Cutlass F7-U. This was an USN carrier-based jet fighter and fighter-bomber of the early Cold War era with a highly unusual, semi-tailless design. That sophisticated design, based an German Arado concept aircraft caused numerous technical and handling problems with some dramatical accidents and the insufficient thrust and unreliable engines led to a short career. The original FS2004 model comes from RanchoJEN team/ J.E.Narcizo. Michael Pook’s upgrade with static VC gave me the motivation to build a dynamic VC which is close to the real cockpit. He did also the panel configuration and the FDE tuning which gives that rare bird an excellent handling for carrier landings.
Reconverted model with 2D panel and VC (Shift E 2 for missiles shots (VC only)) by Erwin Welker
FSX/P3D – Hurricane Twoseater. The Hurricane was a big leap forward in performance compared to biplanes such as the I-152 in service when the Germans attacked. The Hurricane also handled differently to equivalent Soviet designs and as a result the Soviets asked for a two-seater trainer version very early on.Ten Hurricane Mk.IIs were selected for conversion which involved removing the armour behind the original pilot seat and effectively fitting a duplicate cockpit complete with second windscreen. Having gained experience building the two seat trainers the Soviets went about converting the aircraft with a second position behind the pilot for an observer who faced rearward and was thus not as obstructed by the aircraft’s wing when looking down as the pilot was. These aircraft never had full canopies fitted to them which as well as making them extremely cold in the harsh Soviet weather also caused buffeting problems at high speeds.
FSX/P3D native GMAX mdl by A.F.Scrub
FSX/FS2004/P3D – Package Vintage Racing Cars. The package contains a Mercedes SSKL from 1931; one of the fastest and powerful cars of that era, a Bugatti 35b from 1927; winning over 1,000 races in its time and as third model a duel between this two racers. All models comes with photorealistic 2D panels and equal VCs; the SSKL even with animated hood and original engine. The FSDS 3.5 models with panels are made by Erwin Welker.
The vintage gauges, lights and FDE tuningw are made by Pierre J. Carosin