FSX Gamespy services have been discontinued, fortunately a replacement is available called: FSOpen : while the references to GameSpy in chapter 24 of the FSX for Pilots - Real World Training, are obsolete, the advises about FSX multiplayer environments are still pertinent and might, in many cases, apply to the new FSOpen Multiplayer Services.
On the FSX Multiplayer Sign-in panel you need to select Local network (LAN) instead of Internet (GameSpy). Then Network Setting. Following is the step by step procedure:
- Start FSX
- Select Multiplayer from FSX Home screen (Figure: 24-1a)
- Select Local network (LAN) and enter Player name (Figure: 24-1a)
- Optionally Select Network Settings (Figure: 24-1b)
- Select SIGN_IN (Figure: 24-1a)
- Choose an available session from the FSOpen site (Figure: 24-1c )
- Select Connect Directly..., (Figure: 24-1d)
- Enter the IP address for the target session (Figure: 24-1e)
- Select FIND SESSIONS (Figure: 24-1e)
- Select OK (Figure: 24-1f)
- Select JOIN SESSION (Figure: 24-1g)
Flight simulation on the home computer can be an engaging, full-sensory experience. It can also get kind of lonely after a while. The ability to fly in real time with other virtual pilots in the same virtual world has been with Flight Simulator for several years now. Enjoy your Multiplayer flying environment.
Note: This mission is a copy of the Chap_BC2_Line_Check mission and has been created to provide access to the additional documentation of the book, within the FSX Mission environment.
Ref.: West, Jeff Van. Microsoft Flight Simulator X For Pilots: Real World Training. Wiley. Kindle Edition(Location 13099).
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