TUPOLEV
TU-95MS “Bear”
Legendary Russian
nuclear bomber, one of symbols of Cold war. The example of air longevity -
created in 1954 he many times was modified and now stands on arms in Russia.
Has many versions - M, K, KR, Tu-142, Tu-119 (with the engine - nuclear
reactor) and etc. There was his civil version - Tu-114.
One of the most high-speed turbo-prop airplanes in the world (8 propellers gain
speed more than 500 mph). In the given model his most perfect modification -
Tu-95MS - carrier winged missiles X-55.
G-max model
with full animation,
worker VC with completely animation
by gauges and
animation co-pilot is submitted. Two new effects -
smoke and drop missiles X-55. Panel.
1. MODEL
The model is executed(made) in GMAX 1.2, completely
animation. Has two sets textures - Russian AF and Ukrainian AF.
Unfortunately, Ukrainian Tu-95 after the announcement of Ukraine so-called
" by a non-nuclear zone " were as the barbarians are sawn and are
destroyed under supervision of the representatives of a uncle Sam -
now Ukrainian Strategic aircraft is shown in the
basic metal wreckages.
The
installation of model standard for FS-9.
Besides:
- From
a folder Panel NECESSARILY unpack in a folder FS\Gauges\ file GAU_95.zip!!!
- From a folder
Effects NECESSARILY copy in a folder FS\Effect\ file fx_95smok.fx and
fx_95missile.fx, file fx_95missile.bmp copy in a folder FS\Effect\Texture\.
2. PANEL
The panel consists of 4 parts:
1. Main
2. Start of engines
3. Radio
4. GPS
If
all of you have made as mentioned above - you should receive the panel in such
view (look pictures below in your FS):
MAIN PANEL
1.
ADI
2.
HIS
3.
Airspeed (kmh)
4.
Altmeter (m)
5.
RMI VOR 2
6.
Vertical speed
7.
RMI VOR 1
8.
Cloc
9.
Cloc with SimRate
10.
Magnetic Compass
11.
Flaps
12.
Radio alt
13.
Landing gear switch
14.
Landing gear indicator
15.
Break indicator
16.
Parking break
17.
OMI
18.
AP master
19.
AP autotrottle
20.
AP panel
21.
Bombdoor indicator
22.
Lights switch
23.
UPRT gauge – percentage of trottle angle
24.
Percentage of fuel quantity (L-R)
25.
PRM (1-2-3-4)
26.
Fuel pumps (1-2-3-4)
27.
NAV-GPS
28.
Avionic
29.
Turn coord.
30.
Spoiler indic.
START ENGINE PANEL
1. Buster pumps and
lught indicators
2. The indicator of the rest of fuel at 1 hour
3. Fuel pumps switch
4. Engine start knob
5. Generators switch
RADIO PANEL and GPS - Consist
from defolt gauges (B-737, Cessna) - therefore these gauges should be in your
main folder Gauges - differently panels will not work!
3. CUSTOM ANIMATION
The
following keys of animation are used:
-
Open bombdoor – as Exit 1 (def. Shift+E+1)
-
To put - to remove a ladder for crew and stoppers –as folding wings (If at you is not present - it is necessary to nominate
a key )
- Open Cover of the engines – as Tailhook (If at you is not present - it is necessary to nominate
a key )
Besides in VC the following keys are used:
To
remove - to dress an oxygen mask – AS Water rudder (def.: Shiht+W)
Starter
of ehgines (1-2-3-4) – (The large red buttons in a top of the panel) - If at you is not present - it is necessary to nominate
a key - For example at me it is keys 7-8-9-0.
Besides
animation all levers and handles in VC (trimmer - gear - yoke - pedals-spoiler
- flaps - parcing break) and completely co-pilot.
To remove - to dress an oxygen mask – AS Water rudder (def.: Shiht+W)
4. EFFECTS
Two
new effects - smoke track and effect of emission of cruise missiles X-55 are
applied. These rockets are arranged in bombdoor on the drum-type bombing holder
- 6 missiles. The target kill on a real airplane occurs on distance up to 2500
km by a principle - " has let and has forgotten " - rocket requires
only preliminary prompting(guidance).
Unfortunately
these both effects are connected to SMOKESYSTEM - therefore work simultaneously
- one MISSILEDROP on one pressing "I" - for repeated start-up it is
necessary once again twice to press a key "I". Therefore if you want
simply to include smoke track - that do not forget that thus at you from
bombdoor will take off missile! How to divide these effects I has not thought
up - if who will prompt me shall be very grateful. About - yes - NOT FORGET AT START-UP of ROCKETS TO OPEN BOMBDOOR!
5.SOUND
Unfortunately I not am the expert for a sound - therefore never them I
put to model - I can only give the recommendations. For the russian users all
is simple - on site www.avsim.ru there is a magnificent model of D.Samborsky
Tu-114 is a civil version of this airplane - in it(her) there are sounds. I
prefer the changed sounds from An-24 RW too of D.Samborsky. But this site
extremely Russian - and at western turbo-prop airplanes sounds completely
others - more all I recommend a sound from P-3C Orion - they and are registered
in a folder Sound - but very important to take into account - that if at you
there are no these sounds or the folder of this airplane has other the name - sound will not work - therefore to
connect a sound to you it is necessary independently. For example from C-130H:
[fltsim]
alias=C-130H\sound
6. SOME WISHES on FULFILMENT
of FLIGHTS
Start engines – buster pump on – fuel pump on –
engines start – on (or in VC or panel
mouse clic on large big knob Fuel pump).
Taxi - Speed
no more than 10 miles
Take-off - take into account the especial form(shape) of a fuselage -
very long back part - therefore pitch on take-off
should not exceed - 5 deg.! I advise to not pull at all yoke on myself - simply
before take-off to lower(omit) flaps on 20 and trim tab of an altitude to raise
up to +5 (on short runway the airplane itself is possible more) - will lift off
after 110-120 miles. After separation from ground to remove a trimmer äî+1 - 0. To include to retract the flaps - to include
AP - and forward!
On
landing - too most - try to not touch by back concrete! Use on landing spoiler
at the discretion. Successful flights!
THE
SPECIAL GRATITUDE:
In
development of model some devices for the starting panel are used
From
magnificent model Tu-114 from Dmitry SAMBORSKIY and also devices from Stepan GRITSEVSKIY - large thank to the authors for
long-term activity on creation virtual Soviet aviation. A thank to the log-book " AVIATSIYA I VREMYA " (Kiev) for the given drawings.
==============================================================================
COPYRIGHT:
Freeware, use of the given model
and its parts
is
forbidden for commercial use.
All
rights belong to the author, repaint only
From
the sanction of the author.
Forbid
accomodation in network
and
on CD without the sanction of author.
=======================================
Copyright
Vladimir Zhyhulskiy :
09.2006
Kiev, Ukraine
e-mail: zh-air@yandex.ru
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LUCKY FLIGHTS! ------