3. Prerequisites for full enjoyment of “D-IBUF” for FS2002

As with all tail draggers in FS2002 rudder pedals or joysticks with separately controllable rudder (like MS Sidewinder) are almost a MUST. However, the panel of this aircraft is fitted with an invisible toe brake gauge in the bottom RH corner which can now give proportional differential braking capabilities to FS2002 tail draggers not only with rudder pedals, but also with aileron control in “auto coordination” mode. Which brings us to the proper settings for full enjoyment and functionality of this aircraft’s turboprop simulation (please excuse my German menue, all sliders and check boxes though are located in the same place as in the English version):
In “Aircraft/Realism Settings” the realism slider “General” should be moved all the way to the right. However one word of caution about the p-factor and torque silders: due to over- simulated propeller effects in FS2002 it is advisable to move these sliders not more than one or two notches from the left side, and even with this setting you won't be able to fly straight even at maximum speed. When not using rudder controls I advise to move the p-factor and torque silders all the way to the left, and if you are using rudder controls and can't keep the bird straight feel free to do likewise though the rudder trim can help a little. Sadly this will more or less nullify most of my endeavors to bring a true turboprop feeling to FS2002...
Next check “Pilot controls aircraft lights” and “Indicated Airspeed”. Both engine related boxes in the mid right region should be unchecked. When using rudder controls uncheck the “Auto-coordination” or “Automatic rudder” box in the bottom right corner. All else in this menue adjust as you please.


When you’re done click on “OK” and step into the cockpit…


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