Venice X Review
by Gene Davis *

There
are many places in the world that
have a certain romantic draw to them
and I think the one that stands out
the most is probably Venice, Italy.
The city built upon the sea has a
certain old world feel to it even in
this modern day and age.
Although technology and the advent
of our modern world has caught up,
Venice still holds that look and
feel of its old world origins and
that is what makes it one of the
most romantic places on earth.
Surprisingly, I have never really
gone and looked at Venice in Flight
Simulator until now. Why I couldn’t
tell you, but rest assured that with
the Venice add-on from Aerosoft I
will spend a good deal of time
exploring this beautiful region and
wonder what it might actually be
like to visit some day!
What’s Included in Venice X?
Venice
comes either on disc in boxed format
or as a download purchase. For this
review I received the disc version.
I was impressed with the ease of
installation. Simply input the
registration code and you are off.
It is important to note that this
product is strictly for FSX and
works wonderfully with it and the
FSX: Acceleration expansion.
Setting
the product up to work most effi
ciently within FSX is also covered
in the manual, though I recommend
just trying it fi rst and then
seeing where your system stands with
this add-on rather than adjusting
display settings and messing up your
initial confi guration.
I think you will be pleasantly
surprised with the overall
performance and you shouldn’t have
to change much to get it to run well.
Venice
from Aerosoft also comes with an
informative manual, printed if you
have the boxed disc version, that
includes all of the charts for the
airports that are featured in this
scenery’s region, as well as an
informative section on where to go
and what to do and, most importantly,
how to get the most out of the
Venice scenery on your computer. The
manual covers a great deal of
information and even includes the
SIDs for Tessera and comprehensive
airport diagrams of both Tessera and
San Nicolo airports.
Venice, The Aerosoft Version!
Viewing the pre-release screenshots
for this title ultimately led me to
one line of thought, and that was
that the product would be a frame
rate hog. And that led me to my fi
rst question, which was; how well is
Flight Simulator X going to run this
product? Surprisingly Venice runs
wonderfully in Flight Simulator X.
Although there is a slight frame
rate impact you can work around it
by removing AI traffi c such as
boats and aircraft.
Ultimately I do recommend leaving
your sliders alone until you fi gure
out how both Flight Simulator and
Venice are going to run and then
changing it as you go to confi gure
it to your liking and how you want
the scenery to appear. The
performance issues are negligible
and tolerable on decent systems, so
if you have a slower computer you
may have to tinker a little with
settings, but with this much detail
I was expecting the performance hit
to be much more than it was.
Now
that we have the performance issues
out of the way let’s go ahead and
take a look at the scenery package.
The Venice add-on not only includes
the
city of Venice but it also
includes two fully modeled airports,
these are Tessera International and
San Nicolo Airfi eld. Both are
within eye shot of the city of
Venice and make for some very
interesting visual approaches over
the city itself.
Tessara
is, of course, the International
airport and services a wide array of
airlines and commuter aircraft and
sits to the north of Venice. San
Nicolo is a small dirt airfi eld
that sits to the south east of
Venice in the island community of
Lido de Venenzia and proves an
exciting location for the
sightseeing fl yer as you don’t have
to put up with the busy airspace
around Tessara to get your plane
either in the air or back on the
ground.
Venice
itself has been designed from the
ground up to give it an
ultra-realistic look from within
Flight Simulator. The buildings and
ground textures have been done to
match the real city and when you
compare the Venice package
from
Aerosoft to the photo scenery in
Google Earth they match almost 100%
giving the fl ight sim user a true
virtual model of the city of Venice.
No matter what airport you choose to
fl y out of, the city of Venice is
nearby and can be found simply by
adjusting your view only.
The
city has been created using custom
scenery objects and buildings that
match their real world counterparts.
In fact, some of the buildings have
photo-real textures giving them a
very realistic look. One of the
first things you will want to do is
look at the landmarks. The first
place I managed to find was S. Maria
della Salute. It sits right on the
canal and is beautifully rendered in
Flight Simulator. The first thing I
wanted to do was compare the
Aerosoft Venice S. Maria della
Salute to that of the real one. To
do this I found myself on Google
Maps and I was able to bring up
several still photos of the real
thing and I was quite amazed at how
close the FS version actually came
to the real thing.
I could
sit here all day and talk about all
of the different landmarks, hotels,
motels, homes, and apartments that
litter the small city of Venice, but
seeing is believing and I hope that
I have expressed that in my
screenshots. There is a lot to cover
in such a small area and I found
myself with about 20 different
pictures of buildings throughout the
city and ultimately had to delete
most of them because of space.



Touring Venice!
The box says that you can see Venice
either by air or by boat. By boat
was my fi rst choice but I couldn’t
fi nd anything small enough in the
boat department to navigate through
the canals within the city of Venice
so I opted for the fl ying
experience instead.
The fi
rst aircraft of choice was
Lionheart’s newest re-release of the
Viking for FSX. It’s quick and fast
and makes for a nice all around
general aviation aircraft to do some
sightseeing in. I started my fl ight
at San Nicolo and fl ew out over the
ocean before turning around to get a
good look at Lido de Venenzia and
then onto Venice.
With
its many hotels and motels Lido de
Venenzia is a major draw for
tourists. Its close proximity to the
ocean and even closer proximity to
the historical city of Venice makes
this the ideal vacation spot, but
you can’t help but wonder what they
do with all of the people as it is a
relatively small area
with a lot of
homes and motels all in one spot.
Put that together with thousands of
tourists and you can’t help but
wonder where they all go?
As you
continue to tour overhead make
special note of the historical
buildings and churches, like the S.
Maria della Salute as it has been
fully rendered in the Aerosoft
scenery, as is Arsenale. Flying
overhead also reveals the romantic
draw that is the City of Venice, the
open markets and restaurants are
only a heart beat away as you follow
the waterways and canals throughout
this small city. Watch as the
gondola’s take tourists from one
side of the city to the other and
watch as vehicles make their way
across SR11.
There
is also a mainline road system that
comes from the mainland via SR11, or
Ponte della Liberta, as well as
complex rail systems that brings
goods from the mainland. One of
things you will notice as you fl y
overhead is how compact everything
is. There isn’t a whole lot of room
for roads in the city of Venice and
I had to laugh when I saw the huge
parking garage next to the
docks at
the entrance to the city as this
must be where the cars sit for a
good portion of one’s visit to
Venice.
Cruise
ships and other shipping vessels are
also a predominant fi xture in this
region of the world, as the cruise
liners that visit there are
responsible for a big part of the
local tourism scheme.
As you
fl y out over Venice and start
heading inland you will see the city
of Mestre off in the distance.
Although this part of the scenery is
not covered in the Aerosoft product
it is done remarkably well in the
default FSX scenery. As you near the
coastline you will see Tessera
International off to the right of
your plane. This area is covered in
the scenery package and offers some
nice custom ground textures as well
as a fully detailed airport with
custom buildings and objects.
I guess
the best way to actually experience
this scenery would be to do it in a
low and slow fl ying aircraft. The
Viking I used is a faster general
aviation plane. Perhaps a helicopter
would be well suited for this
scenery package as there are several
islands in and around Venice that
would allow for some interesting
helicopter training and landings.
In
The End
Venice from Aerosoft is a well
crafted scenery package and if you
have any desire to fl y in this
region of the world than it is worth
the price to be paid. The Venice
package offers a historically
accurate city to fl y around, mixed
in with today’s newer landmarks.
Pick out these landmarks and see if
you can learn them by name! Flying
low and slow with this product is
defi nitely the way to go.
*
Article
published under
Computer Pilot
license.
© 2008, Gene Davis and Computer
Pilot
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