
 The
Adventure Compiler Module
 The
"Fly the Mad Dog Manager"
 First Officer Panel,
Standard View (Day)
 First Officer Panel,
Standard View (Night)
 First
Officer Panel, Special Landing View
 Captain
Panel, Standard View
 Captain
Panel, Special Landing View
 Exterior
View

Captain
Panel, Exterior View
 The
Start
Engine
Quadrant

MD-83 KLM, leaving
Schiphol  MD-83
Vanguard, Climbing
 MD-83
Scandinavian |
The
Boeing MD-80 Series (Mad Dog for the friends...!), is a quiet, fuel-efficient
twinjet, certified by the Federal Aviation Administration in August 1980 and
entered airline service in October 1980. Its Pratt & Whitney JT8D-200
engines, combined with its efficient aerodynamic design, allow the MD-80 to
meet all current noise regulations while producing operating costs among the
lowest in commercial aviation.
"Fly
the Mad Dog" is the new Game/Add-on for FS2002 edited by Perfect
Flight 2000 and dedicated to this famous and lovely plane. This add-on includes new Md-83 in several
liveries, new panel designed exclusively for this package and a large set of Adventures
written, for the first time in the world, using
the new Microsoft Adventure Basic Language.
The ABL Language
enables
the complete FS2002 Artificial Intelligence interaction, exceeding the limits
of the previous language (the APL).
Fly
the Mad Dog Includes:
-
A custom
MD-83 Panel designed esclusively for this add-on by
Massimo Grassi. The panel includes two version: Captain
and First Officer, both interchangeable! Also, you will
have a special Landing/VFR panel view to get
during the final approach the same visual as in real
life.
-
Unlimited
Adventures! Design yourself all the adventures you
want using the exclusive Adventure Compiler, the AI/ATC
Adventure Generator that allows the complete interaction
with the FS2002 ATC and Traffic generated by the
Artificial Intelligence. You can create your custom
flight plan using FS2002 or any other Flight Plan capable
to export the plan in FS2002 format (as FSNavigator,
Ultimate Airlines etc.). Also you can set-up many
options before compile the adventure. For example, if
you wnat to change the fuel on board the Compiler
computes automatically the V1,Vr and V2 speeds but you
can always modify all parameters
-
The Mad
Dog Manager, a software interface written in MS
Access to menage your fleet, the pilot logbook,
staticstics, adventures and more.
About
the New ABL Adventures
ABL
or “Adventure Basic Language,” is a scripting language used by several
Microsoft games, including Flight Simulator 2002. It is a replacement for the
Adventure Programming Language (APL) used in previous versions of Flight
Simulator, but the goal is the same: to provide developers of adventures and
lessons access to and control of aircraft and game parameters.
The
new adventures, written in ABL, finally enables the complete interaction with
the FS2002 AI/ATC, the new and probably the most important FS2002 feature.
Now you can use the
ATC window and see the AI Traffic while the adventure is playng!!
The
new Adventures features:
-
Complete
Ai/ATC interaction
-
Ai/Traffic
available during the adventure
-
Speed
restriction
-
Now
the flight are rated and the score is spoken!
-
Complete
Cabin Announcement; gear, flaps, parking brakes, warnings.
-
Check
Lists composes exclusively for the MD-80 Procedures (pre-start, taxi, before t/o, after t/o, descend, landing, parking)
-
Speeds
Call, 80 Knt,V1, Vr, V2, flaps, gear
-
GPWS
-
Radar
Altimeter
 MD-83
Aeromexico, ready to taxi

MD-83 American, Parking

MD-83 Alitalia, Reverse on!

MD-83 Deta, Cleared to
t/o

MD-83 Aer Lingus,
Parking

MD-83 TWA, Taking off
 TMD-83
Continental
 MD-83
Austrian
|