[FSX] GENOVA – CIRCLE TO LAND APPROACH
[FSX] GENOVA – CIRCLE TO LAND APPROACHFollowing this tutorial (External Link, I’m not responsible for
the content. I can’t guarantee that this is the correct procedure!)
https://www.limjvirtual.it/download/li…
FOR FLIGHT SIMULATION ONLY!
My Live-Tracker Account:
https://www.fsxtracker.com/myflights/M…
(you can follow me there live or view finished flights)
Also visit the official FANGZAHN FACEBOOK PAGE:
www.facebook.com/fangzahn.productions
IMPORTANT:
– This is a replay. It was recorded at a slow simulation speed to get a high framerate. Some lights, instruments and flight controls don’t work propely in replay, they worked perfectly fine during the actual flight.
-I won’t provide any settings or files. Most tweaks are easy to find on the internet and they should be applied carefully depending on each individual system.
-NO ENB OR SWEETFX!!!!! Color Correction was done in PremierePro!
PC Specs:
Intel i7-4790K 4.5Ghz
GIGABYTE GeForce GTX 980Ti
16GB RAM
Windows 10 V.1607 (Anniversary Update)
SIMULATORS I use:
FSX Boxed SP2 (mainly used for videos until there is a working flight recorder for P3D)
Prepar3D V3.3 (since June 2016, private use for learning)
ADDONS:
Scenery: all Orbx FTX products, Aerosoft Genova X
Aircraft: PMDG 737-600 NGX
Sound: !!!! I absolutely recommend these addons!!!
-IMMERSIVE AUDIO – NGX COCKPIT SOUND IMMERSION
-TURBINE SOUND STUDIOS – BOEING 737-800/900
CFM56-7B27 HD PILOT EDITION V2
Effects: FSFX PrecipitFX, 737-Immersion
Graphics: REX 4.0, HiFi ASCA, DX10 Scenery Fixer
Weather: Active Sky 2016
Phyiscs: A2A AccuFeel v2
Crew: FS2CREW + Global Voice Pack (Crew for this video: SD)
Tools: FSRecorder, Nvidia ShadowPlay, Black Box Flight Logger, Google Earth
Editing Software: Adobe Premiere Pro, Adobe After Effects
Microsoft Flight Simulator X © Microsoft Corporation. This video was created under Microsoft’s “Game Content Usage Rules” using assets from Microsoft Flight Simulator X, and it is not endorsed by or affiliated with Microsoft.